Some interesting tips/facts

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Some interesting tips/facts

Postby Fizzy » Fri Jun 13, 2014 9:20 pm

* As a pyro, you can airblast any projectile and the result will be a minicrit. If you airblast a minicrit projectile, a crit projectile, or a normal projectile while being ubercharged by the kritzkreig, the airblasted projectile will result in a crit. This includes projectiles like flare guns, crusadors crossbows and even sentry's rockets.

* Airblasting projectiles that do special effects will also apply. For example, airblasting a black box rocket will heal you 15 health. Airblasting a crusadors crossbow arrow into an enemy will heal your teammate.

* Taunts like the high five are now accessed by a toggle. No more holding down your action key until someone high fives you.

* You can assist in killing yourself by healing a spy as the spy backstabs you.

* Grenades can do up to 95 damage when hitting the head, but anywhere else will allow you do to up to 105 damage.

* Two huntsman arrows from opposites teams will both disintegrate if they collide in mid-air.

* You cannot be killed by a taunt kill if you are using the Phlogistinator crit taunt.

* Mantread damage will increase exponentially through multiple people. For example, if you have 5 people standing on each others head (Like a tower), if an enemy soldier lands on the very top person, the bottom person will receive a number close to 31,000 damage.

* If you airblast a rocket jumper rocket, it can damage you if you are near the blast radius.

* The spy's hitbox does not change when he disguises. Making it much harder to headshot a disguised spy.

* Dead bodies can telefrag you. For example, if you die right as you start to teleport, you will still kill the other person standing on the exit.

* If you headshot someone with the sydney sleeper while getting ubercharged by the kritzkrieg, the killfeed will show the kill as a headshot. This means you can actually have strange part headshots to your sydney sleeper doing this.

* An overhealed demoman wearing the charge n targe can survive the taunt kill from the flaregun/shotgun (mmmph taunt).

* Shooting the detonator at the floor (doing a detonator jump) will remove the jarate effect from your pov, but you will still be covered in jarate.

* If a flying guillotine hits the skybox, it will not damage the target.

* The righteous bison and Pomson can be used to light your ally's huntsman arrow on fire.

* Gunslinger crits can be 'stored' by holding right-click.

* If timed correctly, you can crit a pyro with the axtinguisher + degreaser
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Re: Some interesting tips/facts

Postby Fapsock » Mon Jun 16, 2014 11:50 am

Fizzy wrote:Mantread damage will increase exponentially through multiple people. For example, if you have 5 people standing on each others head (Like a tower), if an enemy soldier lands on the very top person, the bottom person will receive a number close to 31,000 damage.


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Just when you thought you'd finally finish the elusive 5-man tower, some asshole comes along...
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Re: Some interesting tips/facts

Postby B-Rabbit » Mon Jun 16, 2014 12:36 pm

I'm confused on how that mantread thing would work.. Would it just skip through all of your teammates?
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